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ItsOnYou

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Devlog

  • Dev Log 4: The Finale
    November 11, 2024 by Loobell
    I would say this is more of the Pre-Postmortem. The story of ItsOnYou has made a drastic change. Due to time-constraint and outside factors, I was unfortunately in a state where I really needed to sco... Continue reading
  • Dev Log 3: Beta
    October 23, 2024 by Loobell
    When creating the last prototype, I figured it was best to keep the scope how it was. After careful consideration and time, I had to scope down from my idea due to time constraints. I figured that sin... Continue reading
  • Dev Log 2: Art Build
    October 09, 2024 by Loobell#Art
    When creating the first prototype, it was important that I was able to figure out what I wanted to prioritize when it came to figuring out what I needed to have in the game in order for it to run. At... Continue reading
  • Dev Log 1: Prototype
    September 25, 2024 by Loobell
    Feedback from my concept document honestly helped me form the idea I wanted to have. At first, I felt that I didn't have a clear image of what I wanted, but I had an idea. The feedback I got really he... Continue reading
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