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Dev Log 4: The Finale
November 11, 2024
by
Loobell
I would say this is more of the Pre-Postmortem. The story of ItsOnYou has made a drastic change. Due to time-constraint and outside factors, I was unfortunately in a state where I really needed to sco...
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Dev Log 3: Beta
October 23, 2024
by
Loobell
When creating the last prototype, I figured it was best to keep the scope how it was. After careful consideration and time, I had to scope down from my idea due to time constraints. I figured that sin...
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Dev Log 2: Art Build
October 09, 2024
by
Loobell
#Art
When creating the first prototype, it was important that I was able to figure out what I wanted to prioritize when it came to figuring out what I needed to have in the game in order for it to run. At...
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Dev Log 1: Prototype
September 25, 2024
by
Loobell
Feedback from my concept document honestly helped me form the idea I wanted to have. At first, I felt that I didn't have a clear image of what I wanted, but I had an idea. The feedback I got really he...
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